Sprite and Sprite World Identifiers
The sprite world and sprite data structures are private data structures. You identify a sprite world or a sprite data structure to the sprite toolbox by means of a data type that is supplied by the sprite toolbox. The following data types are currently defined:
-
Sprite
-
Specifies the sprite for an operation. Your application obtains a sprite identifier when you create a new sprite by calling
NewSprite
.
-
SpriteWorld
-
Specifies the sprite world for an operation. Your application obtains a sprite world identifier when you create a sprite world by calling
NewSpriteWorld
.
© 1998 Apple Computer, Inc.| Previous | Chapter Contents | Chapter Top | Next |